Graphic card benchmark on ark 1050 ti5/31/2023 ![]() ![]() If you have the means, there’s novelty in owning something super powerful like an RTX 3090 - even if you just use it to play Vampire Survivors. Just don’t expect to notice a difference when you’re actually playing. There’s a lot to be said about buying something nice just because it’s nice, even if it doesn’t offer a huge advantage. Depending on the games you’re playing, the resolution you’re playing at, and potential bottlenecks in your system, you could buy a more expensive GPU and get the exact same performance as a cheaper one. Relative performance is extremely important for understanding what you’re getting for your money, but better isn’t strictly better in the world of PC components. Are there other components that I need to upgrade?. ![]() But don’t put your money down until you answer these questions: You should absolutely look at benchmarks before upgrading your GPU, as many as you can. Benchmarks are important for showing differences, but they don’t say if those differences actually matter. No one is lying or intentionally misleading with benchmarks, but the strict GPU hierarchy they establish is an abstraction of using your graphics card for what you bought it for in the first place. But bump down a few GPU-intensive graphics options, and the game is so CPU limited that it offers almost identical performance between 1080p and 4K. The game shows huge disparities in performance between resolutions with all of the settings cranked up (as you’d usually find them in a GPU review). I’d be hard-pressed to tell a difference in gameplay between 77 fps and 84 fps without a frame rate counter, so while the RTX 3090 Ti is technically faster, it doesn’t impact the experience of playing Red Dead Redemption 2 in any meaningful way. But the difference between the cards when playing is all of seven frames. That’s true, and it’s important to keep in mind. The RTX 3090 Ti is 8.5% faster than the RTX 3090 in Red Dead Redemption 2, for example. Benchmarks show relative performance, but they don’t say much about the experience of playing a game. I hope you see the trend here: The buck has to stop somewhere, even as more data points try to paint a picture of real-world performance. But those numbers still don’t say much about how often those frame rate dips occur - only how severe they are.Ī frame time chart can show how often frame rate dips happen, but even that only represents the section of the game the benchmark focused on. Brief spikes in frame rate are over-represented in an average of 1% lows and 0.1% lows - which average the lowest 1% and 0.1% of frames, respectively. Every benchmark needs at least an average frame rate, which is a problematic number in and of itself. Benchmarks are often misleading Jacob Roach / Digital TrendsĮspecially when it comes to the most recent graphics cards, benchmarks can be downright misleading. And those margins can imply performance that doesn’t hold up outside of a graphics card review. The problem is that benchmark suites frame performance around the clearest margins. The games that we and others have chosen as benchmarks aren’t the problem - they offer a way to push a GPU to its extreme in order to compare it to the competition and previous generations. In the top 25 most popular Steam games, only two of them are regularly used in benchmarks: Grand Theft Auto V and Rainbow Six Siege. Virtually no “live” games are included in benchmark suites due to network variation, despite the fact that these games largely top the charts in player count, and recent, GPU-limited games are usually overrepresented. The best games to benchmark your PC are not the most popular games that people play. When looking at performance, it’s important to recognize the fact that there are around four times as many people playing Terraria or Stardew Valley as there are playing Forza Horizon 5 or Cyberpunk 2077 at any given time. Games, not benchmarks The most popular Steam game of 2022 so far? Lost Ark, which only calls for a GTX 1050.ĭT’s computing evergreen coordinator Jon Martindale made a joke concerning GPU prices the other day: “I need a new GPU so I can get 9,000 frames in Vampire Survivors.” Silly, but there’s a salient point there. Here’s how Intel doubled Arc GPUs’ performance with a simple driver update How Unreal Engine 5 is tackling the biggest problem in PC gaming Gaming laptops are still lying to us, and it’s getting even more complicated ![]()
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